View Full Version : Normal Explosion
Dalun
03-22-2010, 09:01 PM
I saw everyone talking about the android explosion and someone mentioned how Vegeta used an explosion type last ditch move in the series a couple times (just watched the abridged vers. last night and he did one like it in the saiyan saga that didn't kill him). I think having a "ki explosion" move would be kind of cool. It would deal AoE dmg and could have a greater amount of dmg dealt and chance to hit or something but then deal massive damage to the person trying to do it. I agree with Mado that it could be upgraded. Any thoughts?
I saw everyone talking about the android explosion and someone mentioned how Vegeta used an explosion type last ditch move in the series a couple times (just watched the abridged vers. last night and he did one like it in the saiyan saga that didn't kill him). I think having a "ki explosion" move would be kind of cool. It would deal AoE dmg and could have a greater amount of dmg dealt and chance to hit or something but then deal massive damage to the person trying to do it. I agree with Mado that it could be upgraded. Any thoughts?
The only problem with an AoE attack is we don't really have any sort of grid system or anything, so I can see players arguing that they were "no where near the explosion!!!". I've got some ideas posted in the Android Explosion thread for a non-Android self destruct type thing.
I think the same way with the AOE attacks. I do think some scatter attacks can work in PM(Where you hit multiple enemies), and even AOE's really but those would need a lot of details.
Dalun
03-23-2010, 06:38 AM
Just have it so that those people that used physical attacks (close range) have a certain percentage to dodge (say 5%) and those who fired a ki blast from a distance have more chance (30%) or something like that.
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