Blood Moon

A Blood Moon will occur on March 13th through March 14th. This is a different type of full moon comapred to the monthly moon cycle we receive.

Thought:

As this is not a normal occurrence within the moon cycle, have this effect Sayians and Devils in a similar matter.

Have a 2 day change for both races. Due to its Red nature, Have Devils gain an additional 5%-10% PL gain. Due to its red nature, have Sayians gain 15x PL instead of the standard 10x.

2 Likes

I like this idea. Honestly what I would like to do is get away form using real life moon phases and have it overall work differently since it can get a bit finicky tying in real life events with in-game time. And then we could get into a lot more custom stuff I think.

You could have it to where the ‘Moon’ effect is a move that the players get as they learn about their abilities. Then they can use that move ‘x’ amount of times per ‘y’ amount of days to ensure balance and scarcity.

I always thought the moon’s being based on real moon phases and the star’s being set dates was a kind of neat way to differentiate them. The moon was a little tricky because you could forget about it easier, either as a saiyan wanting to use it or anyone else needing to get the hell away from players in time before the full moon hits. The star’s were well known, get the hell away from devils and keep low profile before the 5th and then again before the 18th.

If needing to make the moon’s simpler though, perhaps something like the 28th of each month there is a full moon could work.